I'm refreshing this project, will be starting development from scratch. I'm going to start with building the base engine up, then work on a prototyping the mechanics in the context of multiplayer, then work on the story mode once those mechanics are starting to form. I want to keep this blog as a development journal on those efforts. I also want to provide frequent public builds of the game once something playable gets up and running. This will help find bugs and get early feedback during development.
I'll post an update on my plans for development later today with more info about this game.
I've also opened a Git account for the code here: https://github.com/scyfris/oblivionwars.git